Cursed Pirate hero portrait

Cursed Pirate

Cursed Pirate’s organized play performance is on the Stats page.

Face 1: Cutlass
Cutlass
Face 2: Cutlass
Cutlass
Face 3: Cutlass
Cutlass
Face 4: Booty
Booty
Face 5: Booty
Booty
Face 6: Skull
Skull

Setup. Begin the game with 3 Cursed Doubloons and place your Hero Board "human" side up.

Status Effects

Cursed Doubloon Unique Status Effect

Stack limit 5

  • Any player other than the Pirate afflicted with Cursed Doubloons is dealt 1 dmg per Cursed Doubloon during their Upkeep Phase. These Persistent tokens may not be moved or removed from any player except as a result of abilities on the Pirate's hero board. Whenever the Pirate would gain a Cursed Doubloon, she may choose not to. Cursed Doubloon tokens may stack up to 5x on the Pirate and up to 3x on anyone else.

Powder Keg Negative Status Effect

Stack limit 1

  • A player afflicted with this token must roll 1 die during their Upkeep Phase. On 1-2, the Keg blows up. On 3-5, nothing happens. On 6, the player afflicted with Powder Keg may transfer the token to a chosen player. Additionally, if a player becomes inflicted with Powder Keg while already inflicted with a Keg, the first Keg immediately blows up. When a Keg blows up, remove it and deal 3 as an isolated source of undefendable dmg.

Wither Negative Status Effect

Stack limit 2, Attack Modifier

  • If a player with a Wither token would deal damage as a result of an Attack, reduce that dmg by 1 per Wither token. Attack Modifier. Persistent.

Parlay Negative Status Effect

Stack limit 1

  • A player afflicted with Parlay may not deal any damage as a result of their Offensive Roll Phase (although other effects may still apply). At the conclusion of the Roll Phase, remove this token.

Other Rules

Board flip Mechanic

  • You always start on her human board. Once flipped to the Cursed board, it stays that way for the remainder of the game. When you remove your last Doubloon you do not flip your board at the end of your turn. The Pirate's passive on her Cursed Side activates if your opponent activates an ability that only deals collateral damage.

Abilities

Cursed Passive (Human side)

  • At the conclusion of your turn, remove a Cursed Doubloon. If you don't have any Cursed Doubloons that you can remove, flip your hero board over for the remainder of the game.

Cutlass Strike Offensive (Human side) (98.4% / 87.9% / 51.3%)

  • CutlassCutlassCutlass Deal 5 dmg
  • CutlassCutlassCutlassCutlass Deal 6 dmg
  • CutlassCutlassCutlassCutlassCutlass Deal 7 dmg
  • On 4-of-a-kind, inflict Powder Keg.

X Marks the Spot Offensive (Human side) (84.2%)

Needs BootyBootyBooty

  • Gain 1 CP and then roll 3 dice: Deal 2 x Cutlass undefendable dmg. Draw 1 x Booty. Gain 1 x Skull Cursed Doubloons.

Walk the Plank Offensive (Human side) (77.5%)

Needs CutlassBootyBootySkull

  • Choose one: Steal 1 CP -or- opponent discards 1 of their choice. Then deal 7 dmg.

Light the Fuse Offensive (Human side) (61.5% / 26.1%)

  • Small Straight Inflict Powder Keg. Then deal 7 dmg.
  • Large Straight Inflict Powder Keg. Then deal 9 dmg.

Black Spot Offensive (Human side) (10.4%)

Needs SkullSkullSkullSkull

  • Gain Cursed Doubloon. Inflict Parlay. Deal 7 undefendable dmg.

Shiver Me Timbers Offensive (Human side) (31.0%)

Needs CutlassSkullSkullSkull

  • Deal 7 undefendable dmg. You may remove as many Cursed Doubloons as desired.

Ahoy Matey Defensive (Human side)

Defense Roll 4 dice

  • Deal 1 x Cutlass dmg. Gain 1 CP x Booty. Prevent 2 x Skull dmg. On Cutlass Cutlass Skull, gain Cursed Doubloon.

Pirate's Touch! Ultimate (Human side) (1.3%)

Needs SkullSkullSkullSkullSkull

  • Deal 12 dmg. Gain 2 Cursed Doubloons. Inflict Parlay & Powder Keg.

Cursed Passive (Cursed side)

  • During your Upkeep Phase, receive 4 dmg (this damage cannot be reduced or prevented in any way). If an opponent's Offensive Roll Phase does not result in an Attack, they are inflicted with Powder Keg.

Soul Cutlass Offensive (Cursed side) (98.4% / 87.9% / 51.3%)

  • CutlassCutlassCutlass Deal 5 dmg
  • CutlassCutlassCutlassCutlass Deal 7 dmg
  • CutlassCutlassCutlassCutlassCutlass Deal 9 dmg
  • On 3-of-a-kind, inflict Powder Keg.

Dread Mark Offensive (Cursed side) (84.2%)

Needs BootyBootyBooty

  • Gain 2 CP and then roll 4 dice: Deal 2 x Cutlass undefendable dmg. Draw 1 x Booty. Inflict 1 x Skull Cursed Doubloons.

Abyssal Walk Offensive (Cursed side) (77.5%)

Needs CutlassBootyBootySkull

  • Steal 1 CP. Opponent discards 1 of their choice. Inflict Wither. Then deal 8 dmg.

Thar She Blows Offensive (Cursed side) (61.5% / 26.1%)

  • Small Straight Inflict Wither & Powder Keg. Then deal 7 dmg.
  • Large Straight Inflict Wither & Powder Keg. Then deal 10 dmg.

Black Soul Offensive (Cursed side) (10.4%)

Needs SkullSkullSkullSkull

  • Inflict Parlay, Powder Keg, & Wither. Then deal 8 undefendable dmg.

The Shivering Offensive (Cursed side) (31.0%)

Needs CutlassSkullSkullSkull

  • Deal 8 undefendable dmg. Add 1 dmg for each Cursed Doubloon that opponents are inflicted with.

Avast Ye Defensive (Cursed side)

Defense Roll 5 dice

  • Deal 1 x Cutlass dmg. Gain 1 CP x Booty. Prevent 2 x Skull dmg. On Cutlass Cutlass Skull, inflict Cursed Doubloon.

Cursed Touch! Ultimate (Cursed side) (1.3%)

Needs SkullSkullSkullSkullSkull

  • Deal 13 dmg. Inflict Parlay, Cursed Doubloon, & Wither. Additionally, inflict Powder Keg on up to two chosen opponents.

Hero Cards

Shark Bait! Card

Roll Phase Action, 1 CP, Attack Modifier

  • Add 2 to your Attack dmg.

Run Ya Through! Card

Roll Phase Action, 2 CP, Attack Modifier

  • Roll 5 dice: Add 1 x Cutlass to the total dmg. If at least 3 dmg was added, inflict Powder Keg.

Ransom! Card

Roll Phase Action, 1 CP

  • Select one of your opponent's dice. They must pay you 2 CP or else re-roll that die.

Cursed Cards! Card

Instant Action, 0 CP

  • Choose one: Draw 1 -or- receive 2 dmg & draw 2 -or- receive 4 dmg & draw 3.

Batten Down! Card

Instant Action, 4 CP

  • If you have any cards, discard them. Then draw 4.

Swashbuckle! Card

Main Phase Action, 2 CP

  • Roll 1 die: On Cutlass, deal 2 dmg to a chosen opponent. On Booty, draw 2. On Skull, inflict Powder Keg on a chosen opponent.

Pillage! Card

Main Phase Action, 0 CP

  • Steal 1 CP from a chosen opponent.

Scurvy! Card

Main Phase Action, 2 CP

  • Receive 1 dmg. Then inflict Wither on a chosen opponent.

Truce! Card

Main Phase Action, 3 CP

  • Inflict Parlay on a chosen opponent.

Crow's Nest! Card

Main Phase Action, 1 CP

  • Choose an opponent & roll 1 die: On Cutlass, examine their hand. On Booty, they discard 1 of their choosing. On Skull, they discard 1 randomly.

High Stakes! Card

Main Phase Action, 2 CP

  • Roll 2 dice: On Booty, draw 2 & gain 2 CP.

Pirate's Life! Card

Main Phase Action, 1 CP

  • Gain 1 Cursed Doubloon. If your board has been flipped, Heal 3 instead.

Feed the Fish! Card

Main Phase Action, 3 CP

  • Inflict Powder Keg on up to 3 different opponents.

Light It Up! Card

Main Phase Action, 2 CP

  • Inflict Powder Keg on a chosen opponent.

Yo Ho! Card

Main Phase Action, 2 CP

  • Inflict Powder Keg on a chosen opponent. Alternatively, that opponent may choose to roll 1 die instead: On 1-2, nothing happens. On 3-6, they are inflicted with Powder Keg & Wither.

Heave-Ho! Card

Main Phase Action, 0 CP, Promo card

  • Roll 1 die: On Skull, inflict Parlay on a chosen opponent. On any other outcome, draw 1.