Deadpool’s organized play performance is on the Stats page.

Face 1: Pew
Pew
Face 2: Pew
Pew
Face 3: Pew
Pew
Face 4: Knife
Knife
Face 5: Joke
Joke
Face 6: Mask
Mask

Setup. Begin the game with The Shoot card set to the side of your Hero Board, active side face up.

Status Effects

Donut Positive Status Effect

Stack limit 2

  • When gaining this token, you may choose to give it to any player. A player with this token may spend it during their Upkeep Phase, and roll 1 die: Gain 1/2 the value as health (rounded up).

Onomatopoeia Unique Status Effect

Stack limit 2

  • During any Roll Phase, you may spend this token to change one of your dice to a Knife or Joke, but only if you say a cool or funny onomatopoeia while doing so. This token may not be transferred by any means (but can be removed).

RPS Positive Status Effect

Stack limit 1, Attack Modifier

  • A player with this token may spend it when Attacking or when being Attacked. Once spent, choose an opponent to play Rock, Paper, Scissors against. If you win, gain the benefit listed below. If you tie, play again. While being Attacked: Prevent 2 incoming dmg. While Attacking: Add 2 dmg. If your Shoot card is Active, add 3 dmg instead. If spent during your Ultimate Ability, you automatically win RPS. This counts as an Attack Modifier. Can only spend once per turn.

Other Rules

Verbal and physical bonuses Mechanic

  • Several Deadpool bonuses require the player to say a word or make a sound effect (Pew Pew, Taco Tuesday, an onomatopoeia) or to point finger guns. The Curmudgeon Coin, if you are a curmudgeon, is placed face up on your Hero Board to receive all of Deadpool's bonuses without saying the required words or sound effects.

Companions

Shoot card Companion

  • Set beside the Hero Board with its Active side face up at the start of the game. If you lose a game of RPS, you may flip this card over to win that round of RPS. When flipped it is Inactive until it is flipped back to its Active side.

Abilities

Finger Guns Offensive (87.9% / 51.3%)

  • PewPewPewPew Deal 6 dmg
  • PewPewPewPewPew Deal 7 dmg

Donut Hole Offensive (35.5%)

Needs JokeJokeJoke

  • Draw 1. Gain Donut. Deal 4 pure dmg.

Knife Fight Offensive (57.6%)

Needs PewPewKnifeKnife

  • Gain RPS & Onomatopoeia. Deal 3 pure dmg.

Besmirched Offensive (60.7%)

Needs PewKnifeJokeMask

  • Deal 6 dmg and roll 2 dice: On Pew, add 2 dmg. On Knife, add 3 dmg. On Joke, gain Onomatopoeia. On Mask, gain RPS.

Taco Truck Offensive (61.5%)

Needs a Small Straight

  • Deal 8 dmg. If you use a 1 or 6 in this straight, you may shout "Taco Tuesday!" to add 1 dmg.

Merc With a Mouth Offensive (10.4%)

Needs MaskMaskMaskMask

  • Gain Donut, RPS, and Onomatopoeia. Then deal 6 undefendable dmg.

Fiesta Offensive (26.1%)

Needs a Large Straight

  • Gain RPS and Donut. Then deal 8 dmg. If you use a 6 in this straight, add 1 dmg.

Mutant Healing Defensive

Defense Roll 4 dice

  • Heal 1. Deal 1 x Knife dmg. On Joke, gain Onomatopoeia.

Fourth Wall! Ultimate (1.3%)

Needs MaskMaskMaskMaskMask

  • Gain a Positive Status Effect from a different chosen player's leaflet or gain Donut. If your Shoot card is Inactive, flip it back to its Active side. Deal 14 dmg.

Upgrades

Finger Guns Dos Upgrade of Finger Guns (0 CP)

  • PewPewPew Deal 5 dmg
  • PewPewPewPew Deal 6 dmg
  • PewPewPewPewPew Deal 7 dmg
  • Gain 1 CP.

???? Same card (57.6%)

Needs PewPewMaskMask

  • Choose any 4 letter word you want for this ability, like "Wade" or "Dead" or "Pool". Gain Donut. Deal 4 undefendable dmg.

Knife Fight Dos Upgrade of Knife Fight (2 CP)

Needs PewPewKnifeKnife

  • Gain RPS & Onomatopoeia. Deal 4 pure dmg.

Stabby, Stabby Same card (1.3%)

Needs KnifeKnifeKnifeKnifeKnife

  • Deal 11 undefendable dmg.

Besmirched Dos Upgrade of Besmirched (2 CP)

Needs PewKnifeJokeMask

  • Deal 6 dmg and roll 3 dice: On Pew, add 2 dmg. On Knife, add 3 dmg. On Joke, gain Onomatopoeia. On Mask, gain RPS.

Fallback Ability Same card (27.5%)

Needs KnifeKnifeJokeJoke

  • Gain RPS. Then deal 6 undefendable dmg.

Merc With a Mouth Dos Upgrade of Merc With a Mouth (2 CP)

Needs MaskMaskMaskMask

  • Gain RPS, Onomatopoeia, & 2 Donut. Then deal 6 undefendable dmg.

Oh Look, A Safety Net Same card (35.5%)

Needs MaskMaskMask

  • Gain RPS and 2 Donut.

Fiesta Dos Upgrade of Fiesta (2 CP)

Needs a Large Straight

  • Gain RPS and Donut. Then deal 10 dmg.

Baker's Dozen Same card (1.3%)

Needs JokeJokeJokeJokeJoke

  • Draw 3. Gain 2 Donut. Deal 4 pure dmg.

Mutant Healing Dos Upgrade of Mutant Healing (3 CP)

Defense Roll 4 dice

  • Heal 2. Deal 1 x Knife dmg. Gain 1 x Joke Onomatopoeia.

Hero Cards

Ro-Sham-Bo! Card

Instant Action, 1 CP

  • Gain RPS.

Whatsamata Pea Ya?! Card

Instant Action, 1 CP

  • Gain Onomatopoeia.

...Dealt It! Card

Roll Phase Action, 1 CP, Attack Modifier

  • Add 2 dmg. Play this card with your HE WHO SMELT IT... card to add 3 dmg instead.

He Who Smelt It... Card

Roll Phase Action, 1 CP, Attack Modifier

  • Roll 4 dice: Add 1 x Pew dmg. Play this card with your ...DEALT IT! card to gain 1 CP.

Buffet! Card

Main Phase Action, 2 CP

  • Gain 2 Donut.

Do You Feel Lucky?! Card

Main Phase Action, 1 CP

  • Choose an opponent. They hope to roll a 6 (but may change this number if they desire). Then they roll 1 die: If the die value matches their number, they Heal 3. Otherwise, they receive 3 dmg.

Finger Gun Reload! Card

Main Phase Action, 1 CP

  • If your Shoot card is Inactive, flip it back to its Active side.

Chimichanga! Card

Main Phase Action, 0 CP

  • If this is the only card in your hand, play it to gain any status effect on your leaflet.

The Sound of an Eclaire! Card

Main Phase Action, 0 CP, Promo card

  • Roll 1 die: On Mask, gain 2 Donut & 2 Onomatopoeia. On any other outcome, draw 1.